__e zra _weller

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Tahitian Driftin'

Anti-gravity racing videogame - sound and music - 2025

90s jungle / techno via the distopian future tropics + SFX

Tools: Bitwig, Unreal Engine Metasounds

Buy on Steam here.

Cloud Sculptor

Sculpting videogame - sound and music - 2024 to 2025

16th-century polyphony with processed voice recordings and digital orchestra, plus corresponding up-tempo remixes + SFX

Tools: Wwise, Bitwig, Unreal Engine

Wishlist on Steam here, or play on Itch here.

HAG

Horror videogame - sound and music - 2024

Holistic, prodedural, ocean horror synthwave sound and music that react to real-time variables

Tools: Bitwig, Unreal Engine Metasounds

Play on Itch here.

Other notable projects

Foolish Earthlings! (upcoming) - sound and music for 50s sci-fi game, various Hollywood genre music styles

O-Line (released 2023) - sound and music for a Ludum Dare football game

Soundshader (2025, private) - native tool for building sound files in compute shaders, sample by sample. Built with WGPU and Odin lang. Composite waveforms, wavetables, delays, and convolution in WGSL.

Tools and skills

Wwise

Unreal Engine Metasounds

Physical recording and sound processing (sound effects, voice lines)

DAWs (Ableton, Bitwig, Logic, etc.)

Bachelors and Masters in music performance (trumpet) and composition from New England Conservatory